29,430 results match your search. 998 titles have been excluded based on your preferences. However, none of these titles would appear on the first page of results. Dragons and Titans is a fast paced MOBA with classic RPG elements. Select from over 30 unique dragons and 30 legendary weapons. Upgrade dragons and forge weapons to unlock more power. Free your Titan in 5v5 PvP battles across 3 different map types or play in ‘Adventure Mode', traveling across different regions and unlocking rewards. Operating System: OS X El Capitan (10.11) or macOS Sierra (10.12) only - CPU: Intel Core 2 Duo 2.4Ghz or faster processor - RAM: 4GB, 8GB+ recommended - Free Hard Disk Space: 8 GB - A DVD-ROM drive (or Internet connection for product download) More details System Requirements - OS X El Capitan (10.11) or macOS Sierra (10.12) only.
How does the 15″ MBP with the Radeon 6750m do in Mac games? As it turns out, quite well.
I'm in the process of testing various games, but here's what I've got so far. Note that right nowthere appears to be a driver issue, where having vsync on will cause games to get 'stuck'at 30fps periodically.
World of Warcraft – Blizzard Entertainment
Min FPS: This was taken standing still in a'busy' area of Stormwind (standing on the steps of the bank, facing the fountain & auction house). Thisarea provided consistantly low frame rates.
Max FPS: This was taken walking back and forththrough the Stormwind entrance (an area with generally high frame rates), watching the FPS and taking down the highestnumber.
I didn't try to come up with an average, because it really wouldn't be accurate, or terribly helpful. Ifyou're questing, you're probably going to hit closer to the max. If you're doing 25-mans, probablycloser to the min when all the spell effects are going on around you. Other times, somewhere in between.
WoW Observations: High was very playable,although periodically when it dropped closer to the minimum FPS it wasn't smooth. Good seemed to be moreconsistent, and is probably what I'd use if I were playing the game on a regular basis. Technically,Ultra is playable, but by 'playable' I mean it's not a slideshow. It's visuallypainful, and the frame rate reminds me of years ago when I was playing games on integrated graphics. I wouldn'trecommend it for anything beyond screenshots.
WoW, like Blizzard's other games are well-tuned for the Mac OS, and the 15″ MBP handles it quite well.You won't be playing on Ultra, but you'll be able to pull off medium-high settings at respectable framerates.
Note that it suffers from the driver glitch mentioned above, so if you have vsync turned on, your FPS willperiodically drop to (and get stuck at) 30fps. It seems to be certain character effects that trigger it. To reproduce,log on to a busy server and face the mess of people near the AH in Stormwind. Moving your character to another location(facing elsewhere) will fix it. Alternately, you can play with vsync off, but you'll get a little screentearing. Hopefully Apple patches the driver soon, as vsync on would normally be ideal.
Portal – Valve Corporation
Testing: This was done on Level 2. It was clearvery quickly that the FPS by default was in the hundreds. Since anything above 60fps is generally 'gravy',I cranked up everything in the video settings to max. That means 8xAA, 16xAF, motion blur on, etc. The only thing leftat default was 'render depth' which stayed at '2″.
It's worth noting that turning up the render depth to max (9) dropped the frame rate to below 30fps. Sincerender depth only affects the portals (basically when you place portals such that you see a portal within a portalwithin a portal within…. you get the idea), I didn't bother to test them all separately.
Portal Observations: Valve created native OS Xversions of their games, including Portal. It works quite well, and really screams on the MBP. You may as well turneverything up (except render depth), and you'll be sitting well above 60fps most of the time, well above 100. Iffor whatever reason you want portal depth cranked up, you'll probably want to turn something else down to keepthe high frame rate.
Dragons Fps Mac Os Catalina
Portal also suffers from the driver bug (where fps drops to and stays at 30fps for a while if vsync is on),but it's not as frequent. Again, hopefully the driver's patched by Apple soon.
How does the 15″ MBP with the Radeon 6750m do in Mac games? As it turns out, quite well.
I'm in the process of testing various games, but here's what I've got so far. Note that right nowthere appears to be a driver issue, where having vsync on will cause games to get 'stuck'at 30fps periodically.
World of Warcraft – Blizzard Entertainment
Min FPS: This was taken standing still in a'busy' area of Stormwind (standing on the steps of the bank, facing the fountain & auction house). Thisarea provided consistantly low frame rates.
Max FPS: This was taken walking back and forththrough the Stormwind entrance (an area with generally high frame rates), watching the FPS and taking down the highestnumber.
I didn't try to come up with an average, because it really wouldn't be accurate, or terribly helpful. Ifyou're questing, you're probably going to hit closer to the max. If you're doing 25-mans, probablycloser to the min when all the spell effects are going on around you. Other times, somewhere in between.
WoW Observations: High was very playable,although periodically when it dropped closer to the minimum FPS it wasn't smooth. Good seemed to be moreconsistent, and is probably what I'd use if I were playing the game on a regular basis. Technically,Ultra is playable, but by 'playable' I mean it's not a slideshow. It's visuallypainful, and the frame rate reminds me of years ago when I was playing games on integrated graphics. I wouldn'trecommend it for anything beyond screenshots.
WoW, like Blizzard's other games are well-tuned for the Mac OS, and the 15″ MBP handles it quite well.You won't be playing on Ultra, but you'll be able to pull off medium-high settings at respectable framerates.
Note that it suffers from the driver glitch mentioned above, so if you have vsync turned on, your FPS willperiodically drop to (and get stuck at) 30fps. It seems to be certain character effects that trigger it. To reproduce,log on to a busy server and face the mess of people near the AH in Stormwind. Moving your character to another location(facing elsewhere) will fix it. Alternately, you can play with vsync off, but you'll get a little screentearing. Hopefully Apple patches the driver soon, as vsync on would normally be ideal.
Portal – Valve Corporation
Testing: This was done on Level 2. It was clearvery quickly that the FPS by default was in the hundreds. Since anything above 60fps is generally 'gravy',I cranked up everything in the video settings to max. That means 8xAA, 16xAF, motion blur on, etc. The only thing leftat default was 'render depth' which stayed at '2″.
It's worth noting that turning up the render depth to max (9) dropped the frame rate to below 30fps. Sincerender depth only affects the portals (basically when you place portals such that you see a portal within a portalwithin a portal within…. you get the idea), I didn't bother to test them all separately.
Portal Observations: Valve created native OS Xversions of their games, including Portal. It works quite well, and really screams on the MBP. You may as well turneverything up (except render depth), and you'll be sitting well above 60fps most of the time, well above 100. Iffor whatever reason you want portal depth cranked up, you'll probably want to turn something else down to keepthe high frame rate.
Dragons Fps Mac Os Catalina
Portal also suffers from the driver bug (where fps drops to and stays at 30fps for a while if vsync is on),but it's not as frequent. Again, hopefully the driver's patched by Apple soon.
Civilization 5
Dragons Fps Mac Os X
Sorry, no charts or frame rates (I'm unaware of any FPS tools built into the game, and don't have XCodeinstalled to check the other way).
That said, I gave it a try, and it works very well. All the visual quality settings can be cranked up to max atnative resolution (1440×900), and the game's perfectly smooth when zoomed in, when side-scrolling, and whenwatching a battle. The only time the visuals were at all choppy (at max settings) was while scrolling while zoomed outhalf-full.
If you play zoomed-out, you may want to keep the settings around the medium level. Otherwise, feel free to crankeverything up. Aspyr did a really good job with this game – the only reason to every play it in Windows is forthe earlier patches – from a playability standpoint the OS X version's top-notch and does really well withthe MBP's 6750m.
StarCraft II: (coming soon)
Dragons Fps Mac Os Download
I know, it's a popular game and I should already have it. I'll be grabbing it soon to test.
Dragon Age II: (probably not coming soon)
As mentioned in the Dragon Age II: Mac vs PCarticle, the Mac version is a Cider port, rather than a true native Mac OS X game.
I took a quick look at it on the MBP with the 6750m, and it played reasonably well. There's no built-in FPSmeter, but I'd ballpark the section I played as being in the 40-60fps range at 'high' settings(defaults for AA/etc) at the native resolution (1440×900). Note that 'high' in the Cider port isequivalent to 'medium' in Windows, so it's a little less exciting than it looks.
In short, if you can deal with the DX9-equivilent quality settings and less than a solid 60fps, the OS X version ofDA2 will probably be fine for you with the MBP – it should be sufficient for the 'casual' gamer. Ifyou're willing to BootCamp into Windows, you can expect higher framerates with the Windows-version, as well asadditional higher quality settings – likely more suited to the 'hardcore' gamer.
Hopefully EA/BioWare take a page from the Blizzard/Valve playbook for their future games and start developingquality Mac products, rather than pumping out budget ports. Note that the game itself is great – it's justworse on the Mac than it is in Windows, which is a shame.